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VORKED IS THE BEST

Couldn’t properly play netplay on dolphin project m.

We all kept desyncing. It was unplayable. I’ll mess around with it more, later.

Thanks, everyone, for the 700 followers.

At work on break.

Thinking how will I even portray how mechs look like in my game? Maybe I could just Photoshop either mechwarrior parts or armored core…

I only visit one reddit page that I care about, and that is Project M’s. My favorite part about this is that whenever someone does standard reddit shit like ‘le’ and all that shit, they’re told to leave and downvoted to hell and back.

This life is a beta test. Don’t worry, your next one will be better.

❝ hey, man. i was wondering if you have a pdf or whatever made up for the mech system. i'm doing some gaming with some friends this week and we might have some time to play it. ❞

I have nothing in the aspect of weaponry or mech setups. I’m in the planning process of all that. I have the system, I have how weapons, mechs, and what have you will work. EVERYTHING is there, but I just need to make, name, and stat mechs.

noxtheox:

vorked:

noxtheox:

vorked:

Outer-planetary groups

—Hire Militia Corporation

——-Purchase goods from mechanical and weaponary companies

—————-Militia Corporation uses people with acceptable training and education from that planetary group

Does this work? Too many options.

i like what you’re doing here, but it seems a little convoluted. it provides a good reason for the players to have never met (they’ve just been hired) but are the players conscripts? are they mercenaries? do the planetary groups have their own military forces at all? cause it seems like the militia corporations could just charge however much they wanted to either side, literally making it a pay-to-win system for the planetary groups. 

My current idea that I am now building on is that Countries hire Militia companies to assist them in the war. After deciding to pick back up on the countries thing, which are all based on real countries now, Im slowly wondering why most of these countries would ever give up any amount of military. 

Mostly anyone being hired by the militia corporations will be conscripts, or people that can prove serious worth.

I’m thinking that these militias can be removed, and replaced with Navy Seal type shit that is organized through corporations that have hired on Military/experienced personnel for advanced training, so those companies are just add-ons to the militaries.

This is where I am having trouble, now. I want to make it more believable to what we have now, and less “So far into the future everything we have no longer matters” and still keep it on a grand scale that doesn’t enter “Warhammer 40K” shit.

Companies would work well for highest bidder, pay-to-win, which would then turn into “America wins because they spent the stupidest amount of money” scenarios. 

How should I treat corporations, then? As additions to a military because they’re being paid?

It could be that something like a mech battalion would be nearly prohibitively expensive to be set up by a government. Whereas the militias are at least somewhat more cost-effective, so like modern government contracting, the work goes to the lowest bidder (or whoever has the most politicians in their pocket). So they could act like private military companies, or something like that. 

That is a damn good idea.

noxtheox:

vorked:

Outer-planetary groups

—Hire Militia Corporation

——-Purchase goods from mechanical and weaponary companies

—————-Militia Corporation uses people with acceptable training and education from that planetary group

Does this work? Too many options.

i like what you’re doing here, but it seems a little convoluted. it provides a good reason for the players to have never met (they’ve just been hired) but are the players conscripts? are they mercenaries? do the planetary groups have their own military forces at all? cause it seems like the militia corporations could just charge however much they wanted to either side, literally making it a pay-to-win system for the planetary groups. 

My current idea that I am now building on is that Countries hire Militia companies to assist them in the war. After deciding to pick back up on the countries thing, which are all based on real countries now, Im slowly wondering why most of these countries would ever give up any amount of military. 

Mostly anyone being hired by the militia corporations will be conscripts, or people that can prove serious worth.

I’m thinking that these militias can be removed, and replaced with Navy Seal type shit that is organized through corporations that have hired on Military/experienced personnel for advanced training, so those companies are just add-ons to the militaries.

This is where I am having trouble, now. I want to make it more believable to what we have now, and less “So far into the future everything we have no longer matters” and still keep it on a grand scale that doesn’t enter “Warhammer 40K” shit.

Companies would work well for highest bidder, pay-to-win, which would then turn into “America wins because they spent the stupidest amount of money” scenarios. 

How should I treat corporations, then? As additions to a military because they’re being paid?

❝ how about Bulwark, LTD. as a company name? ❞

Not a bad idea. I’m looking for a ton of companies, but not absurd amounts. Popper Gyro groups are generic companies given that name through slang, which is good for GM/player leniency.

Outer-planetary groups

—Hire Militia Corporation

——-Purchase goods from mechanical and weaponary companies

—————-Militia Corporation uses people with acceptable training and education from that planetary group

Does this work? Too many options.

Here is how the universe works so far with corporations and military operations.

Lets say that UKUSA forms their own Space colonization in about 20 years. Fast forward 600 years and we’re all living on planet Space America. We’re having a problem with the offshoot Russian planetary alliances who are attacking our allies, Space Russia, who are going through some rough times so we’re gonna help them out.

We contact two of the Militia Corporations, Amar-Miles and Five Eyes. Because these two companies are working with America, they’ll not be helping anyone else unless it is under America’s allies. Many companies only work for certain groups, etc, but I was wanting to leave this up to the groups that will play.

Now, Amar-Miles and Five Eyes hire on specific groups of people that have had certain sets of education that is deemed acceptable. These people are sent out with Mechs or even just powerful equipment, and they attempt to complete missions, military style.

It’s either that, or I drop the countries thing and find something else, like just warring space companies. Still trying to iron this out without just becoming Mechwarrior. 

Perhaps I drop corporations and pick up allied countries?

The hiring system is cool, but might take a LOT of work to make sense.

dionysusdev replied to your post: “Want to help me in my creation of a Mech-based tabletop game?”:
Would I be able to chat to you? Like through skype or some shit?

Sure, Vorked on Skype.

Want to help me in my creation of a Mech-based tabletop game?

Give me manufacturing company names, and then give me random mech names, like what a name of a mech is, military/company style.

Here are the companies I have so far:

Five Eyes, JariTech, Bloody Function, Amar-Miles Institution, Jarvis Mechanics Incorporated, Global Emerald Union.

Now we have, for mech types from the companies, CORVAC, which specializes in micro-mechs, which are technically just exosuits, Mexit, which usually works on heavy mechs for armor, Vortel Arthur, which are fast mechs, with heavy power output because speed is hard, guys, and then the Popper Gyros, which are just Mechs that are generic as fuck.

I have plenty of work done, the system is already there, and now I’m just working on mechs, themselves. Weapons and shit can come later.

Now, think Titanfall, but with customization, and well before Titanfall was a thing. I’m staying away from Factions, and sticking more towards countries hiring corporations to do their battles for them.

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